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Imperative programming
Functional programming
Logical programming
Object oriented programming
Concurrent programming
Visual Support for Learning Monads
JAVASCRIPT LIBRARY FOR DEVELOPING INTERACTIVE MICRO-LEVEL ANIMATIONS FOR TEACHING AND LEARNING ALGORITHMS ON ONE-DIMENSIONAL ARRAYS
A Programming Environment for Visual Block-Based Domain-Specific Languages
Algobot
Static visualization
Visual programming
Dynamic visualization
Serious games
(1983) INCENSE: a system for displaying data structures
(1987) THE TRANSPARENT PROLOG MACHINE (TPM): AN EXECUTION MODEL AND GRAPHICAL DEBUGGER FOR LOGIC PROGRAMMING*
(1996) Scene: Using Scenario Diagrams and Active Text for Illustrating Object-Oriented Programs
(1999) The Design of a Completely Visual Object-Oriented Programming Language
(1971) The Logo programming language
(2003) PlanAni: Program animation based on the roles of variables
(2003) Execution visualization and debugging in three-dimensional visual programming
(2005) Visual editing of animated algorithms: the Leonardo Web builder
(2015) BRIDGES: A System to Enable Creation of Engaging Data Structures Assignments with Real-World Data and Visualizations
(1985) Show and Tell: A visual language for keyboardless programming
(1993) VisaVis: a higher-order functional visual programming language
(1996) The SFC editor: a graphical tool for algorithm development
(1996) LogoBlocks: A graphical programming language for interacting with the world
(2006) The scratch programming language and environment
(2009) Raptor: A visual programming environment for teaching object-oriented programming
(2017) TRIK studio: Technical introduction